Since this blog will be linked on my end of year degree show presentation poster, it's been advised to include both of our two assignments within our blogposts. This is the second of those that looked into research in context. Still focused on looking at pro-social gaming but utilising the use of narrative design to form a project that could showcase the use of dialogue and choices in games could bring about change in player behaviour the first section of the assignment allowed us to communicate with industry professionals that could offer us advice or guidance in the direction we were hoping to head with our project, whereas the second section was observing how some of the conference talks delivered during our practitioner lecture series had inspired or informed us into the pathway we had chosen.
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The final products (so far)
Here are all of my current pages for the concept art book deliverable as produced on the MA game design course. I am hoping to continue wo...
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Attempting to move the project along at a quicker and more efficient pace whilst also attempting to resolve issues found within previous it...
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Here are all of my current pages for the concept art book deliverable as produced on the MA game design course. I am hoping to continue wo...
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No don't worry I'm not suffering with this condition, I have decided to mark it as the first cognitive disorder creature to begin th...
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